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Manual Scripting API unity3d.com Version: 2019.3 Supported Legacy Language : English English 日本語 Español 한국어 Русский Unity Manual Version: 2019.3 Select a different version Language : English English 日本語 Español 한국어 Русский Unity User Manual (2019.3) Unity User Manual (2019.3) Unity User Manual (2019.3) Leave feedback Unity User Manual (2019.3) Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor at unity3d.com . The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You can read it from start to finish, or use it as a reference. If it’s your first time using Unity, take a look at the introductory documentation on Working with Unity , and see the Unity Tutorials . New Features introduced in 2019.3: What’s New in 2019.3 Upgrading Unity projects from older versions of Unity: Upgrade Guide Packages Learn about packages: Working with the Package Manager Find documentation for a specific package: Verified and Preview packages Learn how to build a custom package: Creating custom packages Best practice and expert guides Best practices from Unity Support engineers: Best Practice Guides Expert guides from Unity developers, in their own words: Expert Guides Unity User Manual sections Working in Unity A complete introduction to the Unity Editor. Unity 2D All of the Unity Editor’s 2D-specific features including gameplay, sprites A 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary and physics. Graphics The visual aspects of the Unity Editor including cameras A component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info See in Glossary and lighting. Physics Simulation of 3D motion, mass, gravity and collisions A collision occurs when the physics engine detects that the colliders of two GameObjects make contact or overlap, when at least one has a rigidbody component and is in motion. More info See in Glossary . Networking How to implement Multiplayer and networking. Scripting Programming your games by using scripting in the Unity Editor. Audio Audio in the Unity Editor, including clips, sources, listeners, importing and sound settings. Animation Animation in the Unity Editor. UI User interface toolkits available in the Unity Editor. Navigation Navigation in the Unity Editor, including AI and pathfinding. Unity services Virtual reality Contributing to Unity Suggest modifications to some of the Unity Editor’s source code. Platform specific Specific information for the many non-desktop and web platforms you can make projects for with the Unity Editor. Legacy topics Useful if you are maintaining legacy projects. Further sources of information Unity Answers or Unity Forums - here you can ask questions and search answers. The Unity Knowledge Base - a collection of answers to questions posed to Unity’s Support teams. Tutorials - step by step video and written guides to using the Unity Editor. Unity Ads Knowledge Base - a guide to including ads in your game. Asset Store help - help on Asset Store A growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole Project examples, tutorials and Editor extensions. More info See in Glossary content sharing. Known issues Is a feature not working as you expect it to? It might be an existing Known Issue. Please check using the Issue Tracker at issuetracker.unity3d.com . Did you find this page useful? Please give it a rating: Thanks for rating this page! Report a problem on this page What kind of problem would you like to report? This page needs code samples Code samples do not work Information is missing Information is incorrect Information is unclear or confusing There is a spelling/grammar error on this page Something else Is something described here not working as you expect it to? It might be a Known Issue . Please check with the Issue Tracker at issuetracker.unity3d.com . Thanks for letting us know! This page has been marked for review based on your feedback. If you have time, you can provide more information to help us fix the problem faster. Provide more information You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see: You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know: You've told us there is information missing from this page. Please tell us more about what's missing: You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us: You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer: You've told us there is a spelling or grammar error on this page. Please tell us what's wrong: You've told us this page has a problem. Please tell us more about what's wrong: Thanks for helping to make the Unity documentation better! Unity User Manual (2019.3) Unity User Manual (2019.3) Copyright © 2020 Unity Technologies. Publication: 2019.3-003M. Built: 2019-01-28. Tutorials Community Answers Knowledge Base Forums Asset Store...

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